Mostrando entradas con la etiqueta Skirmish. Mostrar todas las entradas
Mostrando entradas con la etiqueta Skirmish. Mostrar todas las entradas

28/4/15

Broken Contract Rules Playtest Game

We got together over the weekend to playtest the forthcoming "Broken Contract" Post Apocalypse rules. Wonderful tense game in the confines of the mining tunnels.

The scenario involved the attempt by 4 of the rebellious miners  to damage or destroy a new mining robot that the corporate overseers want to trial inside the mine.


They had to deal with any guards before they could sound an alarm and then locate the robot and ideally disable it without any damage. They had the option of using a skilled mechanic, a blaster with dynamite, a cutter with rock saw or as a last resort, sledge hammers.



In the end the mechanic was able to slip past the guards while they were fighting the other miners and skilfully disable the robot for a clear victory. The guards managed to restrain and capture 2 of the miners but were unable to prevent the loss of the robot.


Figures (slightly converted) from EM4, Johnny Borg, Taban, GW and Prince August. Scenery built as per this "how to" on the Lead Adventure Forum.
Mine Scenery

Further details of the wonderful "Broken Contract" game on the creators blog:
Nick Baran Blogsite

11/4/15

"Broken Contract" Post Apocalypse Skirmish Game

I have been working on some figures and scenery for a new 28mm Post Apocalypse skirmish game called "Broken Contract". Set on a mining planet the game is an rpg/skirmish cross based on miners trying to escape from the brutal corporation that controls their lives. Originally designed as a board game it has been converted to use tabletop models.

Some Miner figures:




Some Corporate Security Guards


The first sections of the Mine




They join together:

View from character level:

26/4/14

Kickstarter: Guerra Civil Americana Alternativa 28mm


“Alternative Civil War es un wargame de miniaturas de 28mm ambientado en una historia alternativa donde ciencia imposible choca con magia ancestral e insólitos seres se enfrentan a valerosos soldados en los campos de batalla de la Guerra Civil Americana.”




 Aquí podéis echarle un vistazo a los 9 bandos contendientes en esta Guerra Civil Alternativa
http://ghosttraingames.com/es/las-facciones/

Alternative Civil War: 1861 está basado en dados d20 y usa una estructura de turnos en la que los jugadores activan alternativamente uno de sus modelos mientras que su oponente puede tomar acciones de reacción, creando una batalla dinámica y excitante. La Reserva Táctica contribuye a enriquecer el abanico de opciones de los jugadores (permitiendo activar órdenes especiales, repetir tiradas de dados, activar habilidades con dicho coste), pero cuidado, dicha Reserva Táctica no se renueva cada turno, los jugadores han de administrarla a lo largo de la batalla.

Alternative-Civil-War-Alpha-Ruleset-v11-ESPANOL

Ghost Train Games es un estudio español muy dedicado, un naciente esfuerzo que congrega a entusiastas y creativos jugadores con décadas de experiencia acumulada. Siendo jugadores de largo recorrido tanto en juegos de mesa, como en wargames yjuegos de computadora, hemos colaborado con algunas prestigiosas compañias de wargames, dándonos experiencia en Juego Organizado, Beta-testing y Distribución y Venta.

20/4/14

Post Apocalypse: Across the Dead Earth playtest images

 Table view, lots of cover!

 The other angle on the ruin

 Detail of Apocalyptic ruin

 One Gang, Hyacinth (Wreck-Age) Figures

 Thge other gang (the better equipped guys!), Foundry/Copplestone figures

Gang Leader (Wreck Age "Drifter Chief" Ltd Edition figure)



Painted Spinespur Miniatures

Few character figures from the Spinespur 28mm Modern Horror Skirmish Game.


Pigskin Man, Leader of the Slaughterhouse faction, one of the key characters in the game.


BellSaw, a Chainsaw armed thug. An independent character who can join any of the gangs in the game. This model was one of the free "stretch goal" miniatures from the successful Kickstarter campaign (see the KS page in the "Spinespur" Label.


Reaper miniature, typical "slasher flick" look.  Can be a thug model themed to the Slaughterhouse gang or as a proxy for Hack, one of the game's key characters (also big guy with chainsaw......Spinespur likes chainsaws!)


Mr Jingles, probably the most violent and depraved character in the game. Nasty piece of work....unique sort of model though.

26/4/13

Mazmorras modulares, 25/28mm



ITAR'S WORKSHOP en Kickstarter:


25/28mm en Resina, Color gris o marrón. Sólo $45 por todo lo que aparece en la imagen. O puedes multiplicar tu pedido x2, x3 ó x4 (abajo): Además piezas extra gratis para los seguidores


Muy buena calidad por poco dinero. Y además un precio de envío reducido.

.

10/3/13

Spinespur: Kickstarter Project






Heroic scale, Survival Horror Miniatures game where Fear, brutality and dead bodies are the key to winning. 

 Comfy Chair Games have re-launched the wonderful Survival Horror game "Spinespur" and are looking for backers to help the development of the new release figures and first expansion rules (for street gangs).


 Spinespur is a 32mm skirmish level miniatures game where players will use between 6 and 10 models per side in a standard size game. Most every model has multiple wounds, so the one shot/one kill method of play is rarely a factor in games of Spinespur.

When a model dies in Spinespur, their bodies and weapons don't magically disappear. A dead body is marked with a corpse marker, and other models can move up to the corpse and loot weapons to add to your arsenal. This means you do not have to enter the battlefield with the best weapons, you just have to kill your opponents models and loot their weapons.

As mentioned above, when a model dies their dead body is marked with a corpse marker. Some models in Spinespur have the ability to use the corpse markers as resources. Some models are able to raise the dead from a corpse marker, and have the new undead model fight for them. Other models consume the corpse marker in order to heal themselves or sometimes cast magic spells. We don't leave anything to waste in Spinespur.

Another game mechanic that has been rethought in Spinespur, is fear. Many games approach fear by having a player roll some dice, and if they don't roll over a certain number their models run off the board. What a cheap way to lose hardened warrior models in a game. In Spinespur, we made fear something that the psychopathic denizens of Spinespur can use as a weapon, not unlike what you would see in a horror movie. In Spinespur, fear is represented by fear tokens. As models do things to horrify or terrify opposing models, they gain fear tokens. Fear tokens can be used to reroll dice or even just tip the dice over one side. This makes fear a commodity in Spinespur. Besides, what is survival horror without fear?


Just some of our beautiful and disturbing models.

The project is on Kickstarter at:
http://www.kickstarter.com/projects/97182592/spinespur-the-survival-horror-miniatures-game

More information on the rules and pictures of the crazy miniatures at:
 http://www.comfychairgames.com/home.php